Retro’s Mysterious Zelda Spin-Off ‘Project X’ Apparently Had a Playable Prototype

Sheik, as seen in Super Smash Bros.  Ultimate
Picture: Nintendo

New particulars have emerged on-line at the moment about Retro Studios’ mysterious Legend of Zelda title.Mission X‘. Though this spin-off by no means noticed the sunshine of day, it appears that evidently there was in truth a working prototype.

In the identical “DidYouKnowGaming?” YouTube video, the gameplay of this title has been mentioned. Based on former Retro Studios developer and programmer Paul Tozour, it was an “experiment gone mistaken that happened within the Zelda universe”.

Whereas a prototype was operational, it was described as a simplified model of “Whack-A-Mole” and was thought of significantly undercooked. Gamers would management Sheik, mounted in a single place, and whack several types of wolves with the Wii Distant.

“There have been 4 or 5 wolves, perhaps six, they usually have been simply of their idle state ready to leap on you after which they’d soar one after the other and you’d go ‘Whack’. In order that’s actually it. was simply detecting when the participant swung the Wii Distant. If that’s the case, the wolf dies, and in the event you do not do it proper, you’re taking injury. – Paul Tozour, Former Retro Developer

There was additionally world traversal – separate from the sport’s fight, the place gamers can be thrown into random battles, much like JRPGs. Tozour additional described it as a “scorching mess” and whereas the artwork may make it appear like the workforce was engaged on one thing particular, there was simply “no gameplay” current.

Issues have been repeatedly raised concerning the path of “Mission X”, however the leaders ignored the warnings and reportedly refused to alter path. Tozour provides that he heard that the prototype was not nicely acquired by Nintendo:

“[Nintendo] could not actually make the pinnacle or tail of this one. Their response mainly boils right down to ‘is that this significantly what you might be proposing? Actually?…[It was] instantly rejected [that’s what I was told,] however I wasn’t there when it occurred, and I suppose it is attainable it by no means occurred they usually determined to not present it to Nintendo.”

An nameless supply separate from Retro instructed that the undertaking may additionally have been scrapped as a consequence of Retro’s high builders leaving across the identical time. In whole, at the very least seven individuals have been regarded as engaged on “Mission X” at Retro Studios earlier than it was in the end canceled in 2008.

Some declare that Nintendo remains to be all for a Sheik undertaking. You will discover out extra within the video beneath, and extra about Paul Tozour’s expertise with ‘Mission X’ in his earlier chat with the KiwiTalkz podcast:

Seems Retro was additionally engaged on one other Zelda spin-off known as Heroes of Hyrule. You will discover out extra in our earlier story.

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